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Post by Chelsadot on Feb 5, 2011 14:02:01 GMT -5
After you request to join the RP, please post your character here. If there is something wrong with it, I'll PM you and let you know!
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Post by Chelsadot on Feb 5, 2011 14:12:28 GMT -5
The Basics: Name:Charity Lockwarth Age:26 Race:Imperial Gender:Female Attack Information: Weapon: Roseblade Longsword Armor: Light Armor - Mithril armor Magic: Restoration - Healing powers. You should probably know that; Likes:- Open Space
- Sunshine
- Collecting Herbs
Dislikes:- Potions that make you sick
- Oblivion Gates
- Daedra
Personality: Charity is a very kind soul, but she has a temper on her when it comes to daedra. She can be clumsy, but she is very stealthy. If she were described by her peers, they would say that her mind is always thinking of ways to get into places without being noticed. She doesn't like meetings, and can be rather impulsive when it comes to a fight. Ask me about my past:
Charity was born in the Imperial City. She is the daughter of the main soldier for the Anvil count. When she was younger, her mother realized that she was a Restoration soul. At the age of 10, she was sent to the Imperial Academy to be schooled in Restoration. She can heal almost any wound, and practically revive someone from death itself. When it comes to the law, she has broken it a few times, however she is always bailed out by her teacher, who has just recently been killed. Charity has been sought out to do tasks for anonymous sources. After years of trying to escape the Academy walls, she has obtained a great knowledge of stealth. She now lives outside of the academy, in a small house near the Merchant District.
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Post by Chelsadot on Feb 5, 2011 14:42:41 GMT -5
The Basics:Name: Durion Hafalye Age: 34 Race: Dunmer Gender: Male
Attack Information:Weapon: Two basic combat swords Armor: Mainly Leather Garb, metal knee-guards, shin-guards, and bracers, also small steel-toe attachments on boots Magic: Illusion
You should probably know that: Likes:- Food, more quantity than quality at most times...
- To fight, whenever given a cause...
- Small dogs
- Wind
Dislikes:- Annoying, whiny voices
- Short people
- Bad smells (has a very sensitive nose)
Personality: Durion is something of a grump, or at least he has been for the last 14 years. He left his home when he was accused of doing some ridiculously stupid act and when his pride was stabbed that badly, he got frustrated and turned his back on his family, home, and friends. Now he lives in Kvatch, by himself. He's a bit of a pragmatist and he's also somewhat lazy unless motivated by some other source. He definitely has morals, they are just covered in dust from lack of desire to do anything.
Ask me about my past:
Well, as mentioned before, because of a wretched accusation done by one of the religious leaders in the town, Durion left his home and family. As such, he has a bit of a dislike for any sort of religion. He believes that magic is completely separate from any sort of religion and so he prefers to stay far away from "spiritual" people. For food and drink, Durion goes to the Wanted list in the town every couple of days and does a bit of mercenary work. He's not renowned at all considering he has killed not only for the Imperials but also for a traveling Mystic Dawn. He simply wants coins in his pocket for food so that he can keep doing whatever it is he's doing. Bit lonely... bit bored... very grumpy.
Played by: Nick[[Modified by Nick: Changed magic to Illusion from Conjuring]]
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Post by Hoovy on Mar 8, 2011 20:34:02 GMT -5
(( Working on a pic )) The Basics: Name: Alquan Age: 25 Race: Dark Elf Gender:Male Attack Information: Weapon: Dagger of Storm Armor: Lightly armored mage robes Magick: Destruction You should probably know that; Likes:- Dark places
- Undead
- Sneaking
- Banned magick
Dislikes:- The Mages Guild
- Large groups of people
- Nords
Personality:
Arogent in his magickal abilities, Alquan sees himself as above the lesser "non-magic" folk. (Imperials Nords Orcs etc.)Used to living in a dimly lit cave for a number of years of his life, his eyes are not accustomed to the outside sun and tends to complain about it. A lot. Hates Nords from his experiences in Bruma and prefers sneaking instead of taking the direct path. Oh. And he conjures undead on occasion.
Ask me about my past:
Alquan was raised in a small village outside Bravil. As a Dark Elf, he was taught from an early age how to best use his talent for Destruction magick. A quick learner, he soon mastered all his father could teach him so he went out into the world to try to find a new master to learn under. Soon the Mages Guild heard about Alquan and brought him to the local Bruma Guild Hall. He was barred from the Guild due to an incident involving summoning of the dead (necromancy was illegal at the time of Urial Septim III). He used his last gold and moved into a cave on the Waterfront side of the Imperial City.
Played by: RangerStew {If approved}
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Post by NµKe on Mar 12, 2011 18:37:42 GMT -5
Did you PM your Character Profile to Chels? If so... I will not be mad. I'm giving Chels until Monday (or Tuesday) to come back in... if not, then I will assume control of this section and will begin handling Character Applications and the like.
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Post by Chelsadot on Mar 23, 2011 8:38:54 GMT -5
Yeah. But you can only have one magic, I'm pretty sure I had that in the rules - because I made something similar on my site.
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Post by Chelsadot on Mar 23, 2011 18:00:59 GMT -5
Uhh might want to fix it.
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Post by NµKe on Mar 23, 2011 22:30:40 GMT -5
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Post by Chelsadot on Mar 24, 2011 9:06:09 GMT -5
Yeah or at least I mentioned it somewhere in the text, I had to have lol. Otherwise it would seem crazy, and I don't usually over-look such things. D:
Argg, we need to move this Rp along haha.
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Post by NµKe on Apr 4, 2011 9:36:25 GMT -5
Alrighty, I plan on posting today. Then I'll send a PM to Chels on her site because she wanted me to let her know when I post.
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